23 November 2015

Week 58: Conceptualise This...

These posts will probably keep getting shorter and shorter the busier I am! The main reason being that the current project / commissions i'm working on aren't really things I can showcase just yet. Im i'm still trying to keep on top of my own personal projects like regular sketches... SHAUN T for example.


I'm also really wanting to update my concept art game, but that's looking less likely this side of the year but i'm still hoping to cram it in to my days.
My current list of priorities are:

1. Animation Project (With Natasha)
2. Commissions x 3 (before Christmas)
3. Comic Commission (for Phil)
4. Ribbiting Comic
5. Creative life (including Drumming, Concept Art and other projects)

I need to be stricter with myself and make sure i'm sticking to my own personal schedule - 4 and 5 are falling to the wayside for too easily and that's even before starting #3. but i've got a handle on it me thinks...its all about more and often! So dedicating an hr or 2 each day of solid work to 4&5 should help a lot.

15 November 2015

Week 56: Projects and Predicitions

Definitely been a bit on the slow side in terms of personal projects, mainly due to Dudley (Natasha) and I landing some freelance work =D its a 2D project which i'll keep hush for now, but been pretty flat out all week with illustrating and kicking off the 2D animation next week.

VERY excited #nerd

In the meantime... MISTY KNIGHT


3 November 2015

Week 55: Oops

Been a few weeks since I was working on Animators Island.. here's a quick one ha.

Its lacking exaggeration bit will tweak at a later point.


And the end of Inktober - really happy with how these final 3 turned out.



29 October 2015

Week 54: My Mate Python

Now that i have my time back, i've started a couple of online courses to help me progress with my animation. I'm doing a Programming in Python Course and Game App course all courtesy of Future Learn.

They're about 4-7 weeks long and it's a lot of into to take in. But knowing all the stuff I learnt this last year and some previous knowledge of basic coding is really gonna help - I don't entirely feel like a deer caught in the headlights just yet!

ALSO almost at the end of inktober and I think i've learn heaps, and my style has definitely relaxed a lot more. I'm gonna do a more concept art based challenge next month to get my environments up to scratch.







21 October 2015

Week 53: Inktober Problems

I can be so bloody slow.

A few more from my inktober collection




I'm limiting myself to no longer than an hour each day now! Starting with Zoe from Firefly.

Really need to work on my speed. I blame the traditional artist in me.




14 October 2015

Week 52: Inking and Inking

Im in serious Inktober mode - working mainly on my speed. I'm still not Natasha quick, but in the last week i've found that i'm getting quicker and less hesitant with my lines.

Here are a few and I still need to draw the first 4 days that I missed. Trying to do different things and not just stick to my comfort portraits (which is working).

The running theme is Heroes of Colour ^_^




10 October 2015

Still Walking, Kinda


Well this has taken me longer than hoped mainly due to just having time to do it... but i'm calling this finished! 

Pretty happy with this and I know that in a few months i'll be able to do a much better one but as it stands i'm happy with it ha. Still need to work on adding much more personality and secondary movements in other areas like the head etc but that will be with my next cycle