A weekend of texturing!
I've finally re-textured the terrain in the borderlands/2D style i'm aiming for. I did it in the same way I did for the cave by increasing the UV tiles to repeat or what not.
I think there are still a couple of changes to make for a bit more variation - which I can probably do with a bit of rotation, but i'm still happy with the outcome.
Also been updating other areas like the record player and the box - i've finally added a texture to the record disc itself - I decided to use the actually artwork for the song i'm using called Hope by Old Lumps. The artwork style itself fit perfectly so I thought it would be a shame to not use it.
I still need to make a few other tweaks to the Space Pod, Shoulder Pads and finally texture the flag - but I should have that all done by today and will finally piece together my dance in Motion Builders story mode.
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In other art/animation type related newsssss....I've been keeping up with my daily sculpting progress - this is my 3rd head, aiming to sculpt Peter Dinkage and will finally try my first attempt at sculpting hair.
I'm definitely getting quicker a the initial set up and blocking out the features. After this one i'm going to attempt a full body sculpt.