Picked it up quite quick, and I think again my understanding of anatomy and muscle movement has really helped, so i'm understanding what parts of the body will shift to where and why, and what controls what etc
It's DEFINITELY helped me to feel more confident to tackle the animation in my personal project. It is also highly addictive.
Working with Sean's model which I am stealing cause it looks awesome |
Will definitely be sure to use a walking image sequence as a reference, and i'm also aiming to add more body language in so the audience can pick up on my characters emotions etc.
Ah yes also one thing i'm still getting a handle on with animation is making sure to use the graph editor for bit of clean up, but also to alert me to any issues.
Also will sometimes work purely in silhouette mode to make sure i'm not getting distracted by the textures etc and am focusing purely on the shapes.